Last year, Supergiant Games’ Hades, Roguelike inspired by Greek mythology about Hades’ son Zagreus fleeing the underworld, released near universal recognition. If he didn’t brag that he was a tempting step in roguelike genre, is praised for his characters and narrative. If not for that, it was for music, you figured out the idea. More than a year later and now on all major consoles and PCs, tthe game still has a significant impact, and will surely grow again as it won the Hugo Award this weekend and is the first video game to do so.
Every year, Hugo Awards recognize the best of the greatest literary works of science fiction and fantasy. In recent years, they have expanded to include categories such as best fanzine or best fancast (basically, podcast or video series). The best video game for 2021 the category was created after circulating as an idea for years, according to website announcement as early as 2020. Of course it is it probably helped that a lot of people had time alone game video games last year.
Hades’ writer and creative director Greg Cassavin, who was unable to attend the Hugo Awards, took to Twitter to post a welcome speech on behalf of Supergiant. “We are so grateful to be working on Hades stood out, he said, “and we hope that the Hugo Awards will continue to recognize the amazing work being done in the video game space. ” In addition to thanking the staff and their families, he also shouted at the Greek gods for “inspiring people like us for thousands of years, and let them do so for a long time to come.”
Hades had pretty good competition to win: not surprisingly, AAA candidates were The Last of Us Part II, Animal Crossing: New Horizons, and Final Fantasy VII Remake. And on the indie side, it was the beloved management of the afterlife darlinging The priest and fake (?) baseball sim Blaseball. This award was created as a one-off, but hopefully will be retained, as video games are pretty much sci-fi and fantasy at the moment.
Wondering where our RSS feed went? You can pick up a new one here.